New version 0.8.34
Adds "Mob density" and "Limit mob density" settings you can use to reduce the overall number of mobs you encounter.
"Mob density" will scale the number of mobs to the percentage set there. So if you set it to 50% then all zones will only have 50% of the mobs they have by default.
"Limit mob density" sets the maximum number of mobs you encounter in any zone. So if you set it to 50% then those zones that have mob-densities over 50% will be set to 50% (zones that are already below 50% will by unchanged and remain as they are by default).
Normally (when it's just some zones that you think have too many mobs) you will want to use "Limit mob density" but you can use "Mob density" to just make the overall game lighter on mobs.
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TAXINAUT
An open-world taxi sim/rpg in space.
Status | In development |
Author | mosgrom |
Genre | Role Playing |
Tags | Exploration, Open World, Sci-fi, Singleplayer, Space Sim |
Languages | English |
More posts
- TAXINAUT ROAD TO V1.01 day ago
- New version 0.9.414 days ago
- New version 0.9.405 days ago
- New version 0.9.3663 days ago
- New version 0.9.3563 days ago
- New version 0.9.33Mar 26, 2025
- New version 0.9.31Mar 08, 2025
- New version 0.9.30Mar 06, 2025
- New version 0.9.28Feb 21, 2025
- New version 0.9.25Feb 09, 2025
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oh hey!
[A heavy creaking door opens slightly and a bloodshot eye peers from the darkness]: Yeeeeeeees?!