New version 0.6.92
Some big changes in this version. The way the situation when you have landed is now shown should be to your liking.
CHANGES FOR V0.6.92
- Fix tutorial and manual talking about blinking triangle for
destination marker but should be blinking square.
- Fix new game 'lose character...' warning not closed when choosing
'yes' to start a new game.
- Fix 'Borneo Nebula' still mentioned where it should be 'Kyprei-41
galaxy' or just 'galaxy'.
- Destination marker on minimap is now green square to avoid confusing
it with an arrow.
- Player marker on minimap is now more tapered and pointing in
direction player is moving.
- Fix Hunter (Federal Security) sill ramming into Player even if Player
is standing still when Hunter had to stop for Traffic Mob just before
intercepting the Player.
- Fix stun-effect (and probably any other) still active after player
revives (when security catches player by stun-bolt and then kills the
Player because of judgement for example).
- Fix preventTakeOff still active after pacifiying security so you still
can't leave although Security says/does nothing.
- Changed Security behavior to actually attack to perform termination.
- More consistent giving and removing of Judgements when you attack or
defend against security.
- Security have more counterActions and body-armor and laser.
- Added some checks etc. to make sure TransportTicket departure-time
is not something weird or off.
- Clearer description on TransportTicket when it has expired.
- Clicking expired transport ticket shows YesNoPane telling you the
transport has already departed and giving you the option to remove
the ticket.
- Fix mobs that shouldn't be playable are playable.
- Fix NPCs (woar) spawning when landing in water.
- BaseSiteUI is now called SiteUI.
- Fix possible ConcurrentModificationException on ContainerPane
childPanes list when clicking little BookmarkButton because it adds
the description-entry dialog to the parent (SiteUI) which might
happen at the same time as the childPanes are being drawn.
- Fix bookmark description entry dialog (when clicking small bookmark
button on SiteUI etc.) appearing behind other UI elements (e.g. the
scenery).
- New item nofification ends a bit higher to fit better with new
SiteUI size.
- Fix sometimes StarSystem MapView not in perspective (after teleport
or loading save-game that starts on a StarSystem map).
- Checkpoint also updates quit-save so that in case of crash or player
quitting game when it can't be saved, it was at least saved at the
last checkpoint.
- Fix Landing charging you each time you load a save-game that was
created at a Landing (because you basically land again).
- Replaced calls to 'new BufferedImage(...)' with
calls to app.createImage(...).
- InteractiveSiteDefinition can now define a scenery image.
Get TAXINAUT
TAXINAUT
An open-world exploration game where you are a taxi-driver in space.
Status | In development |
Author | mosgrom |
Genre | Role Playing |
Tags | Exploration, Open World, Sci-fi, Singleplayer, Space Sim |
Languages | English |
More posts
- New version 0.9.189 days ago
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- New version 0.9.10Aug 06, 2024
- New version 0.9.9Jul 29, 2024
- New version 0.9.7Jul 23, 2024
- New version 0.9.6Jul 15, 2024
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